A Sci-fi Valkyrie from the concept to in game model I created for Hero Hunters mobile game back in 2019 while my time working at Hothead Games.
Sculpted in ZBrush, Modeled, UVed and rigged in Maya, textured in Substance Painter, Rendered in Marmoset. Two sets of textures one 1024x1024 fir the head and one 2048x2048 for the body.