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Kree Minion - MARVEL Dimension of Heroes

This character was done for "MARVEL Dimension of Heroes" an mobile A.R game made during my time at Archiact. I sculpted the high res model, made the retopo and UVs for the low poly model, baked and textured it.
Due to hardware limitation, all the characters range from 10k to 15k triangles, with a single texture set for each.

Limitations were 10k to 15k Tris and one texture set.

Limitations were 10k to 15k Tris and one texture set.

Limitations were 10k to 15k Tris and one texture set.

Limitations were 10k to 15k Tris and one texture set.

ZBrush Sculpt

ZBrush Sculpt

Pose by Felipe Chaves.
Jetpack by Julio Nicoletti.

Pose by Felipe Chaves.
Jetpack by Julio Nicoletti.

Low poly for minion Gun and Textures by Julio Nicoletti

Low poly for minion Gun and Textures by Julio Nicoletti

ZBrush Sculpt.

ZBrush Sculpt.

MARVEL Dimension of Heroes | Lenovo Mirage AR